The science of anatomy is still largely taught using Netter drawings, photos, and cadavers. Lately, 3D visualization has allowed for a more realistic and interactive virtual experience. Yet, there are always new ideas around the corner and Moaz Bambi, a medical student in Jeddah, Saudi Arabia, proposes a new approach, combining a physical model of a human with 3D imaging of real organs to allow a teacher or student to intuitively navigate through the body.
A 3D tracking camera watches a scene with a laying rubber cadaver onto which the user can place rubber balls. The user would then select which organ that ball represents, and manipulating the ball would do the same with the organ selected. You’d be able to rotate, slice and dice, and move the organs without using a joystick, keyboard, or any other traditional controller.
Here’s how Moaz described to Medgadget the situation that led to this idea:
It came to me one day in anatomy class where we were about 140 students, divided on 4 cadavers. You can just imagine the rest! About 30 students, ALL on one single cadaver! and there I was, back in the fifth circle around the cadaver, I couldn’t see a thing. So I came up with this idea to solve the problem and it definitely solves numerous other problems especially the ethical dilemma of using cadavers for no real, formidable benefit.
Here’s a quick video of the concept from Moaz:
Link for more information: Soul Anatomy…